I think this is a good letter (from here), so I’m reprinting it…
I hold a Ph.D. I am a professor of philosophy. I have also played videogames since Pong, and have played most of them on most of the systems over the last 30 years. I still adore them and spend too much time playing them. I am about to play one now. But to call them art along the lines of literature, architecture, dance, theater, movies, sculpture, photography, or any other generally accepted art form is risible.
The level of writing and number of solecisms in the letters of the defenders of videogames (VGs) should serve to as a prima facie vindication of Mr Ebert’s view. Moreover, the defenders of VGs doth protest too much, methinks. But we can say more.
Videogames may be difficult to make, requiring great thought, skill, planning, and care, but so is an armoire made of okra. That doesn’t make either one art. VGs may be entertaining, escapist, enjoyable, and absorbing, but so is masturbation, and that doesn’t make either one art. What art does that VGs do not, and probably never will, is edify and ennoble (even in the form of subversion). Moreover, and as a result, art endures. We are reading Cervantes and Goethe, performing Shakespeare and Moliere, and listening to Mozart and Beethoven hundreds of years after their works were created, with no end in sight. We aren’t playing NES games 20 years after their creation. Indeed, they weren’t being played 5 years after their creation. My garage is full of old videogame systems that will never be turned on again simply because new and better systems have come along. By contrast, when you buy a Chagall painting, you don’t throw away your Van Gogh.
Videogames, as the name vaguely suggests, are GAMES. Games are not art, unless tennis, chess, bridge, and Monopoly are art as well. So why don’t we just enjoy the great games out there and not try to make them into something they’re not just to assuage the guilt we feel for letting them take up so much of our time, or to aggrandize ourselves for engaging in such a putatively lofty pursuit?
Best regards,
Dr Barton Odom
Adjunct Professor of Philosophy
Tarleton State University
Stephenville, TX
…mostly to avoid talking about Civilization IV, which encapsulates and exemplifies all current game industry problems with content, reviews, marketing, and the tyranny of graphics. Or, in other words, CIV4 is a professional, well-made disappointment. The Civilization series — and 4 will be the last one, believe me — now clearly documents the accelerating evolution of computer games toward television and the crutch of the pseudo-narrative.
But I’m not talking about that, because Dr. Odom has the floor. He and I do disagree about the subversion thing, however.
And to consider games as art is clearly not risible; for then there would be no need for Dr. Odom to present his argument. Considering games as art allows us, if nothing else, to consider games as aesthetic objects — like, for instance, a sunset. From this consideration, further arguments can interestingly be made.